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Improve audio sampling at non-60 fps targets #2246

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merged 1 commit into from
Dec 25, 2024

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@Jaklyy Jaklyy commented Dec 23, 2024

should remedy a subtle issue with audio and configurable framerate targets.
also makes extremely high/slow speeds sound really funny instead of horribly broken, so that's a plus.
shouldn't improve audio during framerate dips, unfortunately.
I cheated and capped the sample length at 1024 to keep it from crashing, that might cause issues, but i think it should only matter with a significantly increased framerate target? ie. fast forward.
was a very hastily/lazily assembled fix, so if you want something improved or changed feel free to ask.

@RSDuck RSDuck merged commit 66d1091 into melonDS-emu:master Dec 25, 2024
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2 participants